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Jakub Terlecki
Jakub Terlecki
3D Generalist | Open for Work
Wrocław, Poland

Summary

- 9+ years of expirience in 3d Artist / Animator
- 6+ years of expirience in game art

Skills

Rendering3D Animation3D ModelingCharacter ModelingHard Surface ModelingLow-poly ModelingTexturingGame DesignCharacter DesignCharacter AnimationRetopologyHigh-poly ModelingPBR TexturingUnreal Engine Blueprints

Software proficiency

Blender
Blender
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Unity
Unity
3DCoat
3DCoat
TopoGun
TopoGun
Flash
Flash
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Spine 2D
Spine 2D

Productions

    • Video Game
      Survivors of Excalibur
    • Year
      2024
    • Role
      Art Director, 3D Character / Creature Artist, Animator, Enviro Art, UI Design, Marketing Materials
    • Company
      Something Random S.A.
    • Mobile Game
      Wild Hunt - Hunting Simulator
    • Year
      2017
    • Role
      3D Generalist / Animator / Art Lead
    • Company
      Ten Square Games S.A.
    • Video Game
      Lucid Dream - An Old School Adventure Game
    • Year
      2018
    • Role
      Art Director, Enviro / Character Artist, Character Animator
    • Company
      Dali Games

Experience

  • 3d Generalist / Game Design / Unreal Engine Dev at Freelance / Self Development
    Wrocław, PL
    February 2022 - Present

  • 3D Generalist / Art Lead at Ten Square Games S.A.
    Wrocław, PL
    April 2019 - February 2022

  • Enviro / Character Artist, Character Animator at Dali Games
    Wrocław, Poland
    September 2016 - October 2018

  • 2D/3D VFX Artist (Freelance remote work) at Heavy Man Films
    Cork, Ireland
    April 2012 - January 2016